Center —— Convergence

Experience and Technology Design

One practice, seen from three angles. Research, management, and making are not three careers here. XTDesign is where they meet. Field observation becomes a build becomes a playable AR scene. Embodied archery practice becomes interview insights becomes a paper presented at an international conference. Few projects are purely one thing.

One solid · three views

“It is by lending one’s body to the world that the maker turns the world into the work itself.”
— adapted from Merleau-Ponty, Eye and Mind, 1961

Selected work
01 Bow Mind 弓心 title plate — vertical Chinese characters 弓 心 stacked above the English wordmark and the tagline ‘Where Archery Meets Mindfulness’, set in white on black. Bow Mind 弓心In Progress Qualitative inquiry meets biosensor · ADADA Archery as embodied attention. Qualitative method paired with biosensor signal. 2026 02 Maze Solver 退火迷宮 — pixel-art MAZE SOLVER wordmark beside a stylized GameBoy with colored simulated-annealing tiles on screen. Maze Solver 退火迷宮 Algorithm visualization × Vibe Coding Abstract simulated-annealing algorithm made playable through human-AI collaboration. 2025 03 夜市家族 — Flutter night market scanner app, wordmark with hot-food triptych (soup dumplings, gua bao, pork knuckle rice). よいちかぞく 夜市家族 Cross-cultural insight × custom-trained sign recognition Six people, two grad schools, one Flutter scanner. Custom computer vision closed the OCR gap. 2024 04 榕易迷路 AR Maze — testers in NCKU Banyan Garden hold a tablet showing the AR hedge maze overlaid on real grass. Echoes of the Lost 榕易迷路 Campus legend made playable on the real site A four-person team turned a Banyan Garden ghost story into a 1:1 AR maze on the real lawn. 2023