Bow Mind 弓心 title plate: vertical Chinese characters 弓 and 心 stacked above the English wordmark and the tagline ‘Where Archery Meets Mindfulness’, set in white on black.
XTDesign · Interactive Installation · 2025

Bow Mind 弓心

An installation that turns the digital instruments of the attention economy back inward — EEG, mmWave radar, a recurve bow — used together as a slow discipline of watching yourself. Research presented at ADADA 2025.

Year
2025
Research in progress
Type
Interactive installation
Biofeedback research
Methods
EEG focus headset · mmWave radar
Real-time visualization · Recurve archery
Project
Solo research
ADADA 2025 paper
Recognition
Bow Mind: An Interactive Archery System for Mindfulness Practice · ADADA 2025 (Asia Digital Art and Design Association) · Paper on J-STAGE ↗
Page in progress. This case develops alongside the thesis it belongs to. The work was presented as a paper at ADADA 2025; the rest of this case (apparatus diagrams, prototype iterations, studio documentation, user-test findings, two-month home study) will arrive in waves as the thesis moves toward defense.
01 · Imagine

Contemplation with the bow.

Project showreel · the studio scenes here are video stills, not the final apparatus photography (to come).

02 · Research proposal

Pointing the sensor inward.

Bow Mind is a working installation built around one stubborn question: what if the tools that pull us outside ourselves could be turned back in? A consumer-grade EEG headset reads the brain’s focus rhythm, a contact-free mmWave radar watches breath and pulse, and a screen turns both into a slow visual companion, so you can watch the shape of your own attention as it forms. Then you pick up a recurve bow. Nothing dramatic sits behind it, only the slow drift of attention away from yourself — what the early critics of industrial life called alienation. It hasn’t gone away; it has gathered layers: first from our work, then from what we buy, and now, through the always-on social internet, from our relationships themselves. Checking a feed is the most ordinary act there is, and it quietly slips someone else’s values between you and your own life.

Heidegger named that state Das Man, the They: the impersonal voice you live by once you have stopped asking what you think. Authenticity, for him, is not purity. It is the harder act of owning the life you already live, taking up your ordinary existence as yours instead of digging for a truer self underneath. Merleau-Ponty says where that has to happen: in the body. Meaning begins in experience before it is named. Before you can think about your attention, your breath has already chosen its pace and your shoulders have already softened or tightened. So the work asks the same body the apparatus is built around to do the attending — a headset, a radar, a screen, pointed not outward at an audience but back at yourself.

Then it asks something of that body. Camus read Sisyphus, pushing his stone up the hill only to watch it roll back, as a life that is absurd and still worth living: the summit saves nothing, and what holds him is the pushing itself. Sitting still quiets the body; a bow argues with it. You pull, you aim, you let go, and the arrow answers before you can explain the result away. Archery keeps the body in that argument, and the argument is legible: over many releases you learn to read your own state and work with it rather than against it. Human-centered design is not only about ease of use; it can be a path away from alienation instead of one more way into it. The hypothesis is small enough to test and large enough to matter: pointed inward, and paired with a discipline the body has to work for, can digital sensing bring a person back into contact with themselves?

03 · A session

One session, end to end.

A young man sits at a noisy izakaya dinner with colleagues, holding a half-drunk beer. The colleagues are laughing animatedly; he is physically there but mentally somewhere else, with chaotic scribble-lines floating above his head.
01 · Drained Surrounded but absent, the day's noise still in him.
He leaves the lit izakaya alone, hands in pockets, head slightly down. The scribble noise above his head has thinned.
02 · Leaving Out into the night, the noise thinning behind him.
Now in a T-shirt and jeans, he stands at the doorway of a quiet studio room: a recurve bow on a stand on one side, a projection screen glowing faintly amber on the other. He exhales, shoulders dropping.
03 · Arrival The studio is quiet. He notices the bow on its stand.
He picks the recurve bow up from its stand, weighing it in his lead hand. Calm and deliberate.
04 · Picking up The weight of the bow in the hand. Something settles.
Standing in three-quarter view, he draws the recurve bow toward a projection screen on the wall. The screen shows a warm amber planet with his own face mirrored faintly on its surface, ringed by small satellites.
05 · Practice Drawing toward his own face on the planet.
He walks out through a doorway into early-evening light, bag over one shoulder, posture open and unhurried. A soft amber glow on his face from the sunset.
06 · Refreshed Out the other side, lighter than he came in.

The scribble noise above his head in panel one is what we are trying to thin out by panel six.

04 · From three storyboards to one

What the archers told me.

I started with three storyboards. A digital bow with sensor-fins that twitched when your mind went scattered. An emotion lamp that brightened when you settled down. And an emotion bubble screen where bad feelings floated up and you shot them.

I took all three to three different archers: my own student-club instructor, a competition coach, and a kyudo (Japanese archery) teacher.

The instructor said one thing I keep coming back to. When something big comes up at the line, a shot you keep replaying, a feeling you didn’t expect, the way through, he said, is “first you step away from it, then you accept it, then you resolve it.” None of my three storyboards left room for the middle step. The emotion bubble was the worst of them: it asked you to shoot the feeling out of the sky, which is basically the opposite of accepting it.

The kyudo teacher pulled something else out. I had been writing the project as a tool for self-cultivation, quietly assuming anyone who picked up a bow wanted their inner life polished. He told me, very calmly, that if that were the goal he would just go sit at a temple, and that he himself had not picked kyudo for it. I wrote that down. Bow Mind had to work for people who had not signed up for any of the mindfulness stuff in the first place.

So three storyboards became one. A single target, slow and quiet, at the center of a star-field. The planet at the center carries the participant’s own camera image on its surface. Satellites orbit it at the speed of the heart. The color of the planet follows your focus, not as a score, just as a color. You are not aiming at an emotion to delete it. You are aiming at the place where you are watching yourself.

The hardware had to answer the archer’s hand the way the bow does, so the controller is a real recurve. A magnetic sensor in the riser detects the draw; an infrared aimer, with firmware borrowed from an open-source light-gun project, is paired by Bluetooth. No game pad. The muscle memory has to be the muscle memory.